Yea, the one with the fight
I fell here if i am not mistaken
Hey it’s actually just little visual things that make it harder
||I think i should disable slide mode after the lock is gone and let the player walk into the hole instead, since I guess you could still slide OOB while falling||
Like ||the sharp corners that make you slide down where you would think they are solid floor||
Or the ||part where you have to jump to the roght and kinda sink into the rock||
final boss: ||OMG, the boss just slipped and fell off the first platform, leaving me with a zero lock xDD||
||Yeah, the sliding wasn't really made for sharp corners and pits, but i think making the black pits lava pits should make it more clear 👍 ||
No the problem is not noticing them, its like, there is no room to stay even slightly close to the edges or you fall
Whereas normally the floor hitbox would be a liiittle bigger ??
||Cut the guy some slack, balancing on those platforms is not easy!||
It feels like the holes suck you in
I usually jump around them
but I think the collision is accurate, but the game just makes you fall through because of logic
You can’t do that in the second hole, and its the most sucky one