Asterix Gaming Guild Logo GeneralXXLXXL 2XXL 3Olympic GamesXXL SpeedrunningXXL Romastered SpeedrunningXXL 2 SpeedrunningXXL 2 Remaster SpeedrunningOlympic Games SpeedrunningRecent StratsOther Asterix GamesOther GamesAsterix MediaSpoofy GoofsCreative ShackVideosHelpBot SpamRetro GamesModdingStreamsPatchesModsToolsResourcesDownloadsWikiUnfair XXLCaesar's ChallengeIntroductionsVC TextAnnouncementsVillage GatesRulesFeedback

#general

Failentin
we should make a list for each channel to decern what should be in it and in which order
Mr.Rubinshtein
exactly
Mr.Rubinshtein
i already have an idea pretty much more or less
Mr.Rubinshtein
from mods we have only UXXL so its the easiest one
Filip5011
What about threads? I'm not sure how they fully work but you could make them into like sub-folders, idk
Failentin
do the HD UI packs not count as mods, too?
Failentin
that's the thing, no one really gets how they work, so rather nah :p
Filip5011
lol
Mr.Rubinshtein
from tools we have Adriens inspector Adriens editor Indirect Sound d3d9 XXL Widescreen Patches XXL2 Widescreen Patches Qol Patch Oexplorer
Mr.Rubinshtein
so far i think this is it
Failentin
QoL patch should go into patches
PegPeregoGaucho
those are a mix of patches and tools
Mr.Rubinshtein
okay
PegPeregoGaucho
Tools: Inspector Editor (C++) Editor (Python) OExplorer
Stinkek
Indirect Sound fixes framerate so it would be a patch
Mr.Rubinshtein
imo i think we should include into tools the most crucial ones Editor/Inspector/Oexplorer
Mr.Rubinshtein
you know what is the problem with patches
Mr.Rubinshtein
mods will have patches and it may turn into mayhem
PegPeregoGaucho
the python editor is crucial as well
Mr.Rubinshtein
mod patches and just patches