How does redoing the rig of a character model allows him to use the other character model's animations?
It needs the exact same bone structure / data
I updated the XXL Inspector to v0.1.1:
for XXL1 there is the Crate Randomizer, Disable HUD button, Scene node camera attachment,
and for XXL2/OG there is now a Trigger explorer!
Download link in #downloads (same as older version)
@AdrienTD The new version of the XXL Inspector crashes my game! Help me, pls
So the older version did work?
When the game is trying to load the Great Map level it just......
ah ok, true I haven't tested the map
but does it work if you start a new game (Gaul)?
or if you load a level via "Go to level"?
I wonder, how to setup the camera on Dogmatix
You go to the Scene Tree, go to the second CSGSectorRoot, and then find for a CAnimatedNode (in Greece Dogmatix is the thrid animated node), you select it, and in the Selected Object you click Movable then Attach camera.
When I load up Greece, the game crashes again!😡
Which GameModule do you have?
Nah, I found Dogmatix in Rome