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#modding

Mr.Rubinshtein
nice
Martyste Tendertail
But for now we can't access that texture within the localisation files
Mr.Rubinshtein
by the way where are the characters stored in folders?
AdrienTD
The models of Asterix & co are in the LVL**.KWN files
Mr.Rubinshtein
ow found it thanks
Ἀρχάγγελος Μιχαήλ
But XXL Editor cannot render some objects.
Ἀρχάγγελος Μιχαήλ
And yes, you can use the XXL Editor to view the files, I think I should have written this first.
Martyste Tendertail
Most characters are copied in each level file, so you can have him modded differently each time
Martyste Tendertail
The music are in the rws files
Martyste Tendertail
( RenderWareStream )
Mr.Rubinshtein
ye i already recognized the pattern it shows every single model
Mr.Rubinshtein
if there was original engine around it would be so easy
Mr.Rubinshtein
i searched for Kal engine but pretty much didnt found anything about
Mr.Rubinshtein
it
Ἀρχάγγελος Μιχαήλ
Use the RAD Tool in XXL2 and the Olympic Games to watch cutscenes.
Ἀρχάγγελος Μιχαήλ
In files of the games.
Mr.Rubinshtein
okay thanks
AdrienTD
Kal is ELB's own engine that is proprietary.
Ἀρχάγγελος Μιχαήλ
And probably if we throw off the XXL Editor, then OSome Studio will sue us!😅
Ἀρχάγγελος Μιχαήλ
Because formally it is Kal Engine.