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#modding

Mr.Rubinshtein
ow ye that could be a thing
Mr.Rubinshtein
but will he 🤔
PegPeregoGaucho
yes :TotalKappa:
Jesse Nikulus
I want that ex-ELB engine!
Mr.Rubinshtein
if Adrian will be able to somehow implement importing models into game function that would be amazing
Mr.Rubinshtein
like you in editor you just type in the level you want and it spawns you there and on UI you can pick the asset you want and drag drop it into scene
Mr.Rubinshtein
basically XXL Editor will be budget version of Game Maker
AdrienTD
So you want me to recreate ELB's entire own editor? 😄
Jesse Nikulus
Yes, we want that!😄
Mr.Rubinshtein
@AdrienTD relax nope lol we both know that its impossible we both know that it is hella amount of work which also wont be done for exposure obviously but at least some simple replica which will like mimic editor stuff but like 5% of it
Jesse Nikulus
@AdrienTD I hope in the new version of your XXL Editor you can finally move, delete, scale and rotate objects!
AdrienTD
Yeah, sure.
AdrienTD
But with my current editor I am already reaching some limits, and I am going to do a rewrite of the editor, this time in C++ instead of Python.
Mr.Rubinshtein
wow
Mr.Rubinshtein
damn this is gonna be nice
Mr.Rubinshtein
i guess it would be easier then
Mr.Rubinshtein
cause C++ is the most flexible language out there
AdrienTD
||I answered to Rubin, not Jesse.||
AdrienTD
yeah, the problem is that the editor became more of spaghetti code, with no structure
Mr.Rubinshtein
mhm i see