GBA - Console
Helmet - Laurel
Laurel - x3
Life - G.Helmet
G.Helmet - x10?
? - Helmet
? - Life
Martyste Tendertail
I still wonder how they messed up.
SUPA BURORI
maybe GBA said no
Martyste Tendertail
It's perfectly capable, the helmet sound is also used, in the interface
Martyste Tendertail
They just didn't know what went were when they got the ressources from ELB
SUPA BURORI
also...
SUPA BURORI
someone should find if there is some unused bosses sprites in the gba version, because there was an unused ost that sound like a boss battle
Martyste Tendertail
I'm absolutely not a GBA modder, and probably no one here...
SUPA BURORI
ok
Feder373
Helmet sound is used when the torch is about to turn off
Life sound is not used
Martyste Tendertail
Indeed.
Martyste Tendertail
The life sound is quiet... probably would have been difficult to convert to this strange 8-bit
AdrienTD
I'm working on a accurate widescreen mod that adjusts the horizontal FOV automatically when resizing the resolution/window while keeping the same vertical FOV (so we can have both 4:3 and 16:9 FOVs in a single GameModule).
Mr.Rubinshtein
oh cool
Mr.Rubinshtein
so you basically combining them together
AdrienTD
Yeah, I also suspect the way the FOV was changed in the current widescreen gamemodules is incorrect.
PegPeregoGaucho
incorrect?
Martyste Tendertail
It was
Martyste Tendertail
Remember that whenever we use the Twiste or Mole combo, the FOV enlarges too much