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#modding

SUPA BURORI
just idea
Марія Форґут
We don't know, when GBA version started developing, maybe in time when they paint Centurions for GBA, maybe he looked like this.
Марія Форґут
Interesting, I remember that XXL Editor could change textures of particles.
Марія Форґут
:VitrioThinks:
Марія Форґут
BTW, XXL Editor can change XXLR Localization?
AdrienTD
No, because it's in a different file
AdrienTD
in Cooking\Text\ or something like that
Марія Форґут
Okay, thx for the info.
PegPeregoGaucho
@evilnick8(2) There are currently 2 level editor programs for XXL, a python editor and a C++ one. The Python editor is basically outdated and the only reason to still use it is to edit the binary content of levels itself. The C++ editor on the other hand has much more features, a better interface and it renders levels, crates etc. just like the game :PogU:
evilnick8(2)
As in you see everything, indeed very handy
evilnick8(2)
So step 1 is to get C++
PegPeregoGaucho
wait hold on
PegPeregoGaucho
a bit outdated but it should give you the concept ^^ https://www.youtube.com/watch?v=NVJMeIaG9hQ
evilnick8(2)
Intresthing, will have a look into it! Thanks for the video!
PegPeregoGaucho
np, the download link for the current **public** version is here https://github.com/AdrienTD/XXL-Editor/releases
PegPeregoGaucho
its still WIP, so bugs and errors are expected but most stuff should work perfectly :peepoOkayDank:
evilnick8(2)
honestly, I just want to add enemies to the fights and make them a bit longer.
PegPeregoGaucho
ahhh yeah then its probably better to get the newest beta version
Amiral 💢
Amiral 💢
sect meeting