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#modding

PegPeregoGaucho
Yup :PauseChamp:
Mr.Rubinshtein
:KEKWlaugh:
Mr.Rubinshtein
is it me or it feels like it blends nice with environment
PegPeregoGaucho
i replaced the crate model here, but i think it should also be possible to insert an entirely new one, maybe @AdrienTD tried it once
PegPeregoGaucho
Yeah, but the metal is a bit weird
Mr.Rubinshtein
yea true
Filip5011
Can you make it so romans fall down?
PegPeregoGaucho
also, the good thing is, that you don't need to vertex color the clones because they get vertex lighting applied to them while you play :PogU:
PegPeregoGaucho
sure, but i can't use the same model as the romans use, i would need to import a new one
Mr.Rubinshtein
oh nice
Mr.Rubinshtein
i will need to find tutorials on how can i blend diffuse,specular and even normal map together
PegPeregoGaucho
yeah that would be helpful
Mr.Rubinshtein
and AO
PegPeregoGaucho
i sent you a video once
PegPeregoGaucho
it was in Substance painter i think
Mr.Rubinshtein
yea i remmeber but i am not sure if it was helpful
Mr.Rubinshtein
i will try to do some research
Mr.Rubinshtein
https://www.youtube.com/watch?v=eBtmWSiZN5U
Mr.Rubinshtein
found interesting solution
Mr.Rubinshtein
but it combines AO,roughness and metallic maps