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#modding

Mr.Rubinshtein
i want to edit the level i want to build on top of it like a constructor and come up with something new
PegPeregoGaucho
we are not far away from being able to do some minor level modifications and adding new enemies, but the collision system is still unknown and it's unfortunately required for almost any puzzle object
PegPeregoGaucho
like you could theoretically add a new door, but you would just be able to walk through it :PepeHands:
Mr.Rubinshtein
:SadChamp:
Mr.Rubinshtein
but Adrien is sooner or later will publish final update for his editor :cryingpepe:
PegPeregoGaucho
if only the final update would be support for the collision service :PauseChamp:
PegPeregoGaucho
then it won't be the final one ^^
Mr.Rubinshtein
:aPES_Think:
Mr.Rubinshtein
well but the development sadly will stop
PegPeregoGaucho
my motivation would skyrocket if that would happen, since it opens the possibility of doing so many things
Mr.Rubinshtein
just with collision?
PegPeregoGaucho
like thats also whats stopping the full restoration of beta rome
PegPeregoGaucho
yes
PegPeregoGaucho
otherwise the objects would just be decor
Mr.Rubinshtein
hmm i see
Mr.Rubinshtein
but for example what about complex logic building
Mr.Rubinshtein
like making level from scratch with custom paths and such
Mr.Rubinshtein
colliders give good opportunity but eventually it will reach its peak
PegPeregoGaucho
a new level would always be difficult, it would be easier to use an existing level and just make an entirely separate section of the level and use that
Feurus Fuchsus
what you planning, making England ? :TotalKappa: