yup, but without the moveset unfortunately
Well, 88 Caesars is good, but is a one time thing. Which is why it became XXL2R's best fight, at least its challenge version.
oh yeah, maybe it would even be possible to somehow "port" the XXL2 models into XXL1 and make them work like a normal roman 🤔
130 Romans battle was one of the 2 or 3 chapters given to play in the PC demo, that I found years ago... I should try to find it again for preservation.
The 88 caesars were an amazing Matrix easter egg
88 also means something different...
Was it really 88? I don't recall that
Yea I also always found the 130 romans fight needs more enemies
Hey Adrien, would it be hard with your Editor on XXL to keep track of some variables during a test ?
I mean something like saving to a file the player's position during a certain amount of time (for example all the time spent on the game after clicking the button "Test") ?
(Not sure if it's clearer...)
The goal of the XXL Editor is to edit the game files, not to track the game's variables.
The latter would be more of a goal for the XXL Inspector.
Would it be possible to do costume based gameplay changes?
For example, if both characters wear the swimming costumes, their swimming speed is increased