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#modding

Mr.Rubinshtein
its counter productive
yarnfang
Was thinking for world and level design it could be good.
Mr.Rubinshtein
nah
Mr.Rubinshtein
you work at the same time on same level
Mr.Rubinshtein
but not like in multiplayer
Mr.Rubinshtein
you make soemthing then compile changes
Mr.Rubinshtein
and push it into repository of github
Mr.Rubinshtein
then another dude works on it
yarnfang
Alright, was thinking having a fly by of an area at the same time and planning together but I guess you don't really need live modelling for that.
Mr.Rubinshtein
yup its useless
yarnfang
Come to think of it, there are programs that allow for multiple people drawing on one canvas but outside of a fun gimmick isn't not very efficient as if you were working on the same thing anyways you'd have to wait for each other to finish the bits anyways.
Mr.Rubinshtein
yup
Mr.Rubinshtein
different skills
Mr.Rubinshtein
different abilities
Mr.Rubinshtein
different logic of pipelines
yarnfang
Art, let's work together!!! But not at the same time o__o
Animan8000
You can always decide who does what at the same time
Animan8000
One person can make textures while the other one is doing a model for an object
Mr.Rubinshtein
i am telling from my own experience that working on same peace with few people at the same time is extremely hard
Mr.Rubinshtein
especially when they are not experienced in pipeline