Asterix Gaming Guild Logo GeneralXXLXXL 2XXL 3Olympic GamesXXL SpeedrunningXXL Romastered SpeedrunningXXL 2 SpeedrunningXXL 2 Remaster SpeedrunningOlympic Games SpeedrunningRecent StratsOther Asterix GamesOther GamesAsterix MediaSpoofy GoofsCreative ShackVideosHelpBot SpamRetro GamesModdingStreamsPatchesModsToolsResourcesDownloadsWikiUnfair XXLCaesar's ChallengeIntroductionsVC TextAnnouncementsVillage GatesRulesFeedback

#other-asterix-games

rubinho146
It will play the track 2 of the cd audio
rubinho146
And never changes, so I dunno how it calls the music on the CD, if I knew I could create a bin cue for it
NoTeefy
As I already stated, there's NO music tracks on the CD
NoTeefy
you won't be able to call anything on it if there's nothing to call 😛
rubinho146
Bro
rubinho146
You're missing my point
rubinho146
Pick a music CD that you have of Metallica or whatever and try it
NoTeefy
No I'm not. It just seems that they didn't include the music files in the World of Asterix release
rubinho146
It will load the disc when you play the game
NoTeefy
Yeah I know^^ I'm not saying that this won't work
NoTeefy
but the original cd has NO music tracks on it
NoTeefy
that's what I'm saying
rubinho146
Yes, and what I'm saying is If we could figure out how to call correctly the cd tracks to play accordly like on the PS1, the main menu music, the catapult chase, etc I could create a bin cue with the music, you mount the cd, run the nopatch exe and is all ready to go
NoTeefy
Oh, yeah I gotcha
NoTeefy
😉
NoTeefy
We would just patch the audio mounting point and provide our own music track
rubinho146
If I do it like : CdAudioTrack 2 CdAudioTrack 3 CdAudioTrack 3
rubinho146
It doesn't
rubinho146
YES EXACTLYYYY
rubinho146
YOU GOT MEEE