Yes, it's short, it's also a reason why I made a speedrun.
AdrienTD
Even at the time speedruns were 1h long, they were still shorter than in XXL1 and 2.
JenjenParibou
I think there's far less zones in OG than in the other games
AdrienTD
Maybe infinite weren't needed, I wonder if lights can also hit walls, need to check
AdrienTD
Yeah, you could even think the game is only the entire olympic village, but split since they couldn't have the entire village loaded in RAM
AdrienTD
You can notice in the editor that the position of areas are consistent across all levels
AdrienTD
https://youtu.be/ataj0d5ryNs
AdrienTD
With this maybe there is a way to simplify current skips and find new ones?
AdrienTD
Though maybe that would require a second player/gamepad.
Martyste Tendertail
Now I just noticed how the sky becomes visibly darker after the cutscene.
AdrienTD
Just tried with other triggers but they still trigger...
AdrienTD
But it's still interesting how I can skip the one shown in the video though
Stinkek
And then there's the fact that online co-op has some degree of lag
ViGadeomes
sad you can't go further as of right now....
Lepidópterus
Does anyone by chance have am hd upload of the og trailer
DODOS_
Does anyone know how to make this jump consistently?
AdrienTD
The trick is to be on the edge, face some direction, do a dash and at the same time try to rotate Asterix at the moment of the dash (some milliseconds before).
I don't remember the exact orientations, I would recommend to just watch existing speedruns.
Ka'Zurt
losing the century's wr on chariot race (+21s compared to Gold split)