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#other-games

NoTeefy
They have proper contrasting in League though which makes it easy to find important game elements
PegPeregoGaucho
its hard to make non-realistic graphics without simplifying it too much
NoTeefy
but other than that I really prefer older UI/lighting/shadowing styles
NoTeefy
well you can still add a lot of details to them, but you need to keep your art style in a certain way
NoTeefy
like Breath of the Wild
NoTeefy
sure, they also added some more realistic stuff like grass, flowers and such with their own physics
NoTeefy
but they kept the overall style of the game pretty cartoony
Mr.Rubinshtein
exactly
NoTeefy
WHILE providing detailed graphics
Mr.Rubinshtein
thats what spyro and crash did
NoTeefy
yup
NoTeefy
and that's what I consider good games nowadays^^
NoTeefy
they still have that spirit in them
Mr.Rubinshtein
i am for example trying to achieve same effect with XXL models i redo
Mr.Rubinshtein
but no luck with that for now i suppose
Mr.Rubinshtein
my remade models look weird
Mr.Rubinshtein
maybe to much realistic for XXL
Bread
@NoTeefy I totally disagree with that Sure the Yandere thing was hilarious, but developers like those exist no matter the engine they're using.
NoTeefy
I doubt he would even be able to get his project to compile if he was using literally any other engine^^
NoTeefy
maybe with pure UE blueprints but that seems unlikely too