yeah, but too round. Everything is round, nothing looks any real
YOu always expect from a successor that it looks and works better than the previous one xD
And usually come to realize that it's either more of the same or just different
Making a good sequal seems to be really hard
Yes, it is, obviously. Because most developers either go completely over the top or think that they have to make a game that is 100% different to is predecessor
Most of the time I don't like sequals for that very reason
Make a game with a set start or endpoint
Sequels should actually not be something completely new, but connect with the first game and just develop the systems introduced there and add things that still are in boundaries
best example are Kingdom Hearts I and Kingdom Hearts II :x
It's so much alike, yet completely different
It should be an expansion of some kind
But I still tend to prefer things with a decided end point