Yeah, PS2 version is very good version, but was always drawn back...
No idea, i never played those!
I remember trying a few years back and... It was painful o__o
You can even put a 50FPS code for PS2 version of HP2, as it's normally capped at 25
And, the widescreen patch got better, removed an offscreen selector icon
the only left bug is text becoming invisible in the save menu ( but not making it impossible to navigate if you know it well )
Could just bring up a screenshot of someones playthrough and look at that.
It's real nice to see it improving though :3
I'm just so happy that you can imitate accurate PS2 image *while* being on hardware renderer. Vulkan is now supported and performs the best for me.
Feels like the vast majority of people have put their effort into Dolphin.
Considering the difference in fast forward speed for XXL...
XXL GC is running in progressive, can go x8 resolution and still run x3 times faster
XXL PS2... still interlaced, best it can do is 150% at x3 resolution.
There's an effort going to deinterlace PS2 games with pnach codes... hope XXL1 and 2 get theirs someday. interlaced 50FPS don't mix well with 60Hz screens
**Yeaaaaaaah, maaaaaaaaaaaaaaaan*