Hm okay, let's say ten xD But still rly good job.
ok then... thanks I guess ^^
I think I'm gonna call "mistakes" now when I fail "water jumping" with taht kind of times... ^^
waterjumping is actually pretty much the only improveable section in this video :D
helvetia level design is beautiful btw
thanks and nah, it can be improved by 5-7s in the beginning (pretty hard though) ^^
And agreed about hte level design ^^ I love this level...
https://youtu.be/4uMqu7yG3eM
Heh, that's pretty funny :p
I got Asterix with fire,but he can't do anything with it
wait... that actually brings me an idea...
I had that about two years ago. You can force it by entering the cutscene while you're swimming as Asterix and then get stuck. There is a spot to do that left of the bridge, but most of the time it just softlocks, because you can't move at all anymore
but as Sypervenya already said: You can't do anything at all in that state
it#s not just the camera, but the entire game is broken
but I still have an idea I want to test later on.
Because what Sypervenya does is to go into the cutscene while Asterix holds onto the triangle thingy. And he automatically falls off after a few seconds when nothing happens.
So... what if we trigger the cutscene the moment Asterix falls down? Would he just teleport into the cutscene with the torch on, because he actually is able to move at that moment?
It would just save a few seconds, but still