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#xxl

Martyste Tendertail
Sometimes it looks dark and used, other times it looks bright and clean, for both platforms
Martyste Tendertail
I'm surprised by how hard it is to notice a graphical or display difference on a CRT between the two
Martyste Tendertail
Martyste Tendertail
You can see the shield difference here
Martyste Tendertail
Also, the shading on metallic parts has been slightly moved on Gamecube
Simaf
Should I install the new version of LS before doing what you want us to do or not particularly ?
Martyste Tendertail
Normally, both images are taken while being perfectly still, so if you use a windows photo viewer to instant-switch between the two, or look at them in two google tabs you will spot any difference easy
Martyste Tendertail
I don't think the new version is necessary, but I'd recommend it anyway
Simaf
ok
NoTeefy
what Marty said
Martyste Tendertail
From what I could tell by intensively alternating the pictures, the PS2 version seems to have better mipmapping, the textures look sharper on big distances
Martyste Tendertail
also, the grass overlapping the path on the right looks correct
Martyste Tendertail
However the PS2 has an incorrect display of the HUD laurel, it is too squished
Martyste Tendertail
When I was recording, both versions appeared to use interlacing, instead of only PS2
Jesse Nikulus
wat?
Stinkek
"ННННяяяя" =OwO=
Jesse Nikulus
Pay attention to those
Jesse Nikulus
I used to view the KWN files with Notepad
Jesse Nikulus
Jesse Nikulus