The game doesn't care how fast it's going
Not really surprising though
I just managed to clip inside an army whilst grabbing a potion and was stuck inside it ô.o That either means that there the hitbox of the army is inconsistant or - which would be interesting - that there are frames during which you can clip through tiny walls due to the impact you get when grabbing a potion
I'd prefer the 2nd one :)
at least I can't find a week spot on the army's hitbox, but I can't manage to clip in it again with the magic potion either 😄 But it is more likely than a one pixel big hole in the hitbox imo
This is what happens when you give enemies collision
And make their collision big
interesting thing is that the inside of the armies has no hitbox 😄
Not really, I imagine only the spears have hitboxes during the attack animations
the shields have hitboxes, too.
otherwise we wouldn't be able to do the flybash with the 5 armies ^^
I don't think that's a hitbox
A hitbox is something that deal damage
you're the first person I know which says it like that. To me and every other person I heard up to know collision and hitbox are the same ^^
Well, many hitboxes has no collision
Take any fighting game for example
if you want to you can also test around with it. I did it at the beginning of Helvetia with the magic potion on top of the chests after the first fight and I clipped into the army closest to the way we have to go to continue