engine reads it and tiles it
So there's the skyboxes where you do every faces of a cube to generate a sky in a 3D environnment and there's the panoramic ones, I see
the cross thingy is skybox which represents environment
the double images higher are the things which cause different reflections on object
So the engine turns it into some sort of sphere after I guess?
When you give it all the faces of the skybox?
ye there are options in engine you can set for skybox
but in remaster the skybox is hell mess
if you look at sky it sometimes makes clouds run with speed of light
thats especially fucked up in Rome when you reach the location behind Cesars seat area
the original XXL doesnt really have a skybox, its just a plane that always faces the camera with a texture on it
but the remaster one is bad
if you use tornado once the skybox will remain that weird color
and constantly rotate whenever you walk around