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#xxl

Stinkek
and remaster Retro
Stinkek
Also, no fog?
PegPeregoGaucho
i think the textures are the same, just the game renders it differently
Martyste Tendertail
I just remember telling the devs to do something about the retro glow showing it's square boundaries when collecting a few of them
Martyste Tendertail
Like, it was way too additive somehow.
Martyste Tendertail
But yeah, transparency is definately not handled the same way...
Stinkek
Why would VFX for collectibles throw shadows at all? It makes no sense
Martyste Tendertail
Man romaster looks so washed out. Even the crates lost their ambient color
Stinkek
They're basically glowing, glow doesn't produce shadows
Martyste Tendertail
i don't think I said anything about shadows?
Martyste Tendertail
oh you mean that started happening in romaster?
Stinkek
Oh, I just read your message correctly, I was thinking of a trailer where you could see coins dropping square shadows
Martyste Tendertail
Oh, no, basically, the glow brightens up when you collect the helmet
Martyste Tendertail
and, with multiple of those stacking, the square shows up.
Stinkek
Sorry, my attention has been worse than ever for over a week
Martyste Tendertail
it's fine, dw about it
Martyste Tendertail
my head stopped hurting so i'm back from bed for a bit
Lepidópterus
Drink a lot of water marty
Lepidópterus
Always helps
PegPeregoGaucho
and ice cream 🍦