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#xxl

Failentin
what's sad is that this version of the track naturally doesn't have the cool stereo effects anymore
Failentin
so the ideal version of this beta track remains lost 😔
AdrienTD
Here's the prototype ROM imported as signed 8-bit PCM in Audacity, red is the entire music
AdrienTD
While being in mono, the music is actually sampled at 44.1 kHz, even though the GBA only supports up to 32.768 kHz according to GBATEK (https://problemkaputt.de/gbatek.htm#gbasoundchannelaandbdmasound)
AdrienTD
https://youtu.be/04bQv7GYHRY
AdrienTD
:Pedlar: 👉 :automatix:
PegPeregoGaucho
🤔 Wait, where did I see him as the Merchant before?
PegPeregoGaucho
also that block that goes up and down is not in the final version
AdrienTD
Also was there a moment where you collect a torch from a crate in the final version? 🤔
PegPeregoGaucho
I think they just lie on the ground
PegPeregoGaucho
maybe this is an alternate reality where torches are beacons 🤷‍♂️
PegPeregoGaucho
Is Rome present in this prototype?
AdrienTD
Yes
PegPeregoGaucho
:pauselix:
AdrienTD
Or maybe it's Greece
AdrienTD
Yeah maybe I confused my bad
AdrienTD
This is the last level (Greece I guess):
AdrienTD
The next is an unfinished Egypt level with no enemies and mechanics that you can't complete
PegPeregoGaucho
ahh i remember that part!
PegPeregoGaucho
behind you should be an island with many helmets