9 seconds from the gcn loadctime, not there in the pc run
Yeah, it still needs some more optimization
A whole minute just in normandy
But load times are not included in game time... Which reminds me, should we now oficially move over to Real time?
22k you say? Might have collected the helmets too fast
Yeah, I try and remember where the multipliers usually land
We are already using real time without load times in speedrun.com
And the livesplit minus loads time
Which is the important one
To count load time I think the easiest way would be to count the frames that the load screen is vissible
using video editing software