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#xxl

pyramidensurfer
Unfortunately, I don't think there is much more to find in Beta Rome, as the map files for the area (STR06_00.KWN - STR06_02.KWN) are extremely small compared to the other ones.
Martyste Tendertail
Oooh... But I'm sure there is still something, because one day I saw on a forum someone who undigged something. Lemme find it
Martyste Tendertail
http://forum.xentax.com/viewtopic.php?f=10&t=13405 @pyramidensurfer
Martyste Tendertail
Forum page dropped in 2015
Martyste Tendertail
Time to flow it back
Martyste Tendertail
I got an ELB member to quote about the void Rome
Martyste Tendertail
**"Maxime Rollet: le niveau était prévu pour être vraiment très grand et il a été coupé par manque de temps si je me souvient bien."**
Translator
pyramidensurfer
That's what I thought. I know that forum page too. Maybe I'll someday manage to extract the collision mesh.
Martyste Tendertail
We need to look at the links that guy provided.
pyramidensurfer
They seem to have removed almost everything. Same for the GC an PS2 version.
Martyste Tendertail
He said how Gaul was in 4 parts. I can confirm that.
Martyste Tendertail
You checked there? Indeed that would be PAL PS2 to check
yarnfang
There are probably some unused audio clips / Animations left in the code
yarnfang
There almost always are :p
pyramidensurfer
Unfortunately, rws2wav only works on the music, not on the other sound files.
yarnfang
Dang
Martyste Tendertail
Indeed there's barely anything left
pyramidensurfer
The PS2 and GC (both PAL) are pretty much the same.
yarnfang
Well, different font I think