Just though of extra names for the armies, as they come in 4 shapes:
Box, Ring, Cheese and Cake armies.
( honestly i wonder how the romans on that cake army manage to remain balanced while rotating and running aroung, they look way stronger than they are )
**Game Theory: Asterix XXL's DEADLY TORTOISES!**
what kind of game theory is that supposed to be?
I dunno, as if Asterix XXL's physics make any sense anyway
*Remembers trying to double jump as a kid*
By the way your guide is really clean, nothing to say
Turning it into a video might result in some changes because visuals require less description of your surroundings, but it's not necessary to add anything.
However, I shall at first develop more how flybash works, and put in Backbattle aswell
Also, it might be worth splitting into multiple videos.
In the video, basic WR or Gold Split footage should do it but we may need some extra shots showing alternate/recover from fail.
Or even shots while standing still to point out a certain spot.
I'm not even sure if we should do both, a complete video of the run as well as short clips that just explain unusual spots
I feel like we could do with some more detailed explanations of the glitches
I'm not sure I'd understand this if I didn't already know the game :/
I'm not even sure if I explained at every flybash spot how to get the combo bar full in the fastest way. I really shouldn't have done that while having no time at all
Hmm :/ yeah. That's usually not reccomended
Mah, I have to upload it do dropbox first before being able to make it as a guide on speedrun net >.>
oh, and marty, you should wait with the tutorial until we decided if it's a good idea to use the new Helvetia skip, we still use the casual strat, or we make it a "whatever you want"-thing