you also can't jump over the trigger and even if you'd make it to not activate the spy, the lock would trigger
idk i hope they had forgotten one single little peace of the map to put invis walls there but I dont think so
you can also sadly not "beat" the game when you have direct potion because the spy wont activate and the whole thing is paused.. you cant interact with any entities
like obelix.... if you could still get obelix to work then you would be able to skip the fight
It's not really dependent on the map itself, but of the peaces. It's just like an RPG Maker, you create the single parts and then just place them on the map. And some single parts like certain walls, wooden fences and such things are bound to have an infinite invisible wall into the air. So there's no way that one of those things suddenly have no invisible wall
it might be possible that some of them overlap
but we haven't found anything useful yet in overlapping mapping
there is also no possible way to skip the fight using the trainer.. except teleporting i guess but I dont think you can open miraculix's lock...
you can skip the 70 Roman Lock with infinite jump
? I couldn't find anything..
but can you surpass the wall?
every trainer has "Super jump", which is that you can jump into the air as often as you want. If you jump over the spy high enough and then a little further the lock doesn't get activated
I tried that but it still activated for some reason..
you didn't jump high enough then, I guess
or got too close to the spy before jumping as high