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#xxl2-remastered

Martyste Tendertail
Please rewatch that credits and picture them to me
Martyste Tendertail
I wanna know who
NoTeefy
I‘m on holiday in Germany atm 🙈
NoTeefy
Can‘t help you with that till sunday
Martyste Tendertail
Isn't Failentin owning the Switch version?
NoTeefy
Yes but I think we saw it on the PS4 release first
NoTeefy
might also be on the switch though
NoTeefy
And for the other question from Failentin: They care about bugs that we find because we publish them. Search for XXL2 tweets. Half of them show how bad their engine behaves/how many glitches there are
NoTeefy
a game publisher like ||microdicks|| obviously don‘t want such stuff to be in the games
NoTeefy
it makes for bad PR
Martyste Tendertail
@AdrienTD When you figure out how to re-encode .dxt textures, let me know as I want to improve a few of them: this one clrealy shows that it wasn't really upscaled well, and I was thinking into using Spyro from Reignited.
NoTeefy
uuh, a proper remaster for the rushed remaster - I like what you‘re planning Marty ❤️👌🏼
AdrienTD
Sure will look into it.
AdrienTD
It would be interesting to transfer the textures from HD to SD so that we get a proper remaster 😆
NoTeefy
That would be the best thing ever tbh
AdrienTD
Also not sure, but I think a reason why some environment objects don't move in HD as well as the special effects being changed might be because they used Renderware-specific files that the devs couldn't convert to OEngine?
Failentin
@NoTeefy Oh thanks, that's good to know 😄
Failentin
However, the credits are the same on all platforms 🤔
Martyste Tendertail
Martyste Tendertail
Update on why the door collisions were changed in Boss rooms.