did you know that explosive barrels become invisible from time to time, when they leave their supposed area? OpieOP
Yeah, I've also turned a chicken invisible by sliding them in an ice block out of the village, they would turn invisible as soon as I leave the village too.
About timing this game, I'm offering to make the timer start upon skiping the second cutscene ( by using the pause menu )
Why not at the beginning of the first cutscene?
Well that's how I believe we time OG
And that would be equal to "take control of Asterix"
because the boat pass didn't spawn in the second camp!
I guess that might be caused by bad erasing of the save files
I'm pretty sure the playerprofile contains most of your purchases and collectibles
Well, you can estimate Gaul to last 13 to 15 minutes.
Being able to skip every single cutscene is great
and that includes moments when the camera pans to show a door you opened or something, you can skip that
We should see if the first loading screen is consistant. Because then I want to start time after selecting the difficulty
Marty, you do realize the boat pass has three potential spawns in the camp?
there is a warehouse north, east and west of the most upper layer of the camp
Then it's luck based, or maybe we need to look closely at the cutscene?