Regardless, tick the advanced settings
And pick fast/superfast in the encoder presets
This will mean an immensely smaller load on your CPU
Thank you Martyste! Gonna try that
I actually though about making NoDamage% an actual category. You wouldn't have to restart after getting hit, but you would get a 20 sec penalty for each hit
Olympic games also is interesting in nodamage% because of the new parry ability
Actually, is it possible to make two categories where the timer of the second one is replaced by a location ?
I think a 1min penalty is better...
Or maybe you meant 20s per HP lost ?
thought about 60s at first as well, but then I thought that would be a bit *too* overkill
and each hit, not each HP lost
Failentin will do an Any% run and get an unreachable WR without taking any care of his HP if we let 20s ...
The goal is to not take any damage, not to just do a normal run ^^
with a normal run you would definitly lose against someone trying to be fast but still not getting hit ^^
but yeah, 20s is probably too low
I guess we'd have to balance it so that taking the penalty for taking Rome catapult skip is slower than doing the actual fight
...or just ban Rome skip for the category, I guess that would be easier ^^'
would probably be the best