Except if Failentin found a way to spawn all 40 vikings at one spot at a time

you lost me x) I meant it takes about seven seconds max to take the early passive lock, in case that wasn't clear ^^
we're talking about the same thing then
going from the keg to the trigger and back to where the keg was will very probably take more than 7 secs
I thought you were talking about the entire 40 skip
Well, my controller is telling me that he doesn't exist at all right now, so I can't test anything. Great :3
timed it, it's six seconds ^^
Can someone explain to me why you need passive lock? You can use this skip to, for example, change the way the helmets are grinded by taking multipliers before the slide (like in Klea's Potion% grind theory)
Without a passive lock we would have to do EVERY fight from the viking boats on xD
it's not about the helmets
You also can save the flybash on the first screen (where you earn 2 bars, lose some time to earn 3 and save him)
But why not about grind? It can save some time
We don't really lose time getting any helmets anywhere
getting three instead of two bars in the beginning could actually be a good idea, though
oh okay, Failentin, if this setup works as well it's not very timeconsuming, of course
yeah, works perfectly for me so far
so you don't have to go back far enough to lose the potion?
you just need to go back to the druid approximately, you can see the Vikings are all reset to their original location then