| AdrienTD | I made a text editor for XXL1/2/OG |
| AdrienTD | |
| AdrienTD | |
| AdrienTD | Now translations should be possible! |
| rubinho146 | HOLY SHIT |
| rubinho146 | @AdrienTD |
| rubinho146 | It accepts various symbols? |
| rubinho146 | áàéè ç ºª ã â ê |
| Martyste Tendertail | OwO |
| Martyste Tendertail | Amazing! |
| Martyste Tendertail | So... you figured out data structures and the game can just be okay with it!? |
| Martyste Tendertail | Duuuuuuude! |
| Martyste Tendertail | Can you try if you program supports HD? |
| Martyste Tendertail | @AdrienTD Made you modder, and you can add your program in Downloads now ❤ |
| AdrienTD | I only figured out the structures of the GLOC and LLOC files. |
| NoTeefy | @AdrienTD are those values overwritten in the actual files or in the memory only? |
| AdrienTD | They are overwritten in the GLOC.KWN files |
| AdrienTD | The program can also change the size of the text |
| AdrienTD | So the file can become larger/smaller |
| NoTeefy | did you reverse the whole KWN structure or the strings only? |