| yarnfang | Or when ever he opens doors. |
| Noxus94 | the autosplitter splits after the intro, when confirming any country and when pressing the final button. But you can still manually split inbetween, if you want to use more splits ^^ |
| yarnfang | True, but if I forget to split will the splits desync? |
| yarnfang | Like the autosplitter split at the wrong split? |
| Noxus94 | probably |
| yarnfang | Actually, why am I asking? Could easily test it. |
| yarnfang | But I'm guessing... Yes... |
| Simaf | ^^ true enough |
| yarnfang | Ok yeah it does... |
| NoTeefy | @yarnfang depends on each action. But it‘s technically possible to split at each specific game event. You usually want to split at reocurring events though like worlds/missions/collectibles etc |
| NoTeefy | I would also suggest you to always start up LiveSplit first and after that your Game. I never have any hickups with the splitter on my side. I‘ll rewrite all the splitters soon though after I finish some other projects.
You can always suggest anything you‘d like to be added to the splitters.
Also, you want to change you comparison to game time if you right-click into your splits |
| Bread | Although LiveSplit is in the foreground of all my programs, when I open XXL it isn't there. What am I doing wrong? :D |
| NoTeefy | How are you opening XXL? Do you run it in fullscreen? Have you activated the setting „always on top“ in the general settings in LiveSplit? |
| Bread | yup fullscreen |
| NoTeefy | Well that‘s the problem |
| NoTeefy | You would need a custom DirectX injection for that to work then |
| Bread | :/ |
| NoTeefy | I suggest you to play in fullscreen borderless |
| Bread | k thanks ^^ |
| NoTeefy | Download one of the windowed modules and BorderlessGaming |