| Martyste Tendertail | I recall trying the PS2 emulator first. |
| Martyste Tendertail | But, as it turned out, it ran way too poorly compared to Dolphin. |
| Martyste Tendertail | And that's still the case |
| PegPeregoGaucho | it ran too poorly? what cpu did you use |
| Martyste Tendertail | Pcsx2 needed constant speedhacks, and therefore it looked unstable and dropped frames while Dolphin gave a clear image and barely ever lagged ( only when using the Twister combo namely, and thats because I had a toaster for a Laptop back then ) |
| Martyste Tendertail | And still with this computer, I can up the quality settings on Dolphin much much further than Pcsx2 can. |
| Nekin | when was the first patch released ? |
| Martyste Tendertail | It's called better code optimisation on Dolphin's end. |
| Martyste Tendertail | Ipatix released the first patch... around 2016? |
| Martyste Tendertail | Or maybe early 2017 |
| PegPeregoGaucho | I get that games like ratchet and clank would lag pcsx2 but XXL? |
| Martyste Tendertail | XXL runs in 50 frames per second. It has more impact than 25 or 30 ones. |
| Martyste Tendertail | And besides, even on the real PS2 it dropped frames. |
| PegPeregoGaucho | Every PAL ps2 game runs at 50fps |
| Martyste Tendertail | So the emulated version ran even worse. |
| Martyste Tendertail | Most games skip half of their frames. |
| Martyste Tendertail | Never played Kingdom Hearts, Final Fantasy X? |
| PegPeregoGaucho | Kingdom hearts? |
| Martyste Tendertail | XXL may not have spectacular graphics, but since the devs wanted to make it smooth with 50fps, it kinda pushes the PS2. |
| Martyste Tendertail | However the Gamecube had no trouble at all doing that, being more powerful. On top of it, it improved on the display by switching from interlaced to progressive. |