| Martyste Tendertail | So I just decided to boot XXL again on PCSX 2... |
| yarnfang | PS2 / GC was the age where they stopped doing that now that I think of it :/ |
| PegPeregoGaucho | Well most of the stuff was calculated in frames so if they would slow down the fps that would mean the game would be slower |
| yarnfang | Jupp. |
| Martyste Tendertail | Performance looks surprinsignly good but I might have the speedhacks on. |
| yarnfang | Any of you jumped from NTSC OoT to PAL OoT? xD |
| yarnfang | It's not a fun time. |
| Martyste Tendertail | I did that with Mario 64 and that hurt. |
| Martyste Tendertail | PAL Oot must be worse |
| Martyste Tendertail | Also, I knew it... |
| yarnfang | Now that I think about it GC had the option to pick between 50 and 60hz depending on your monitor. |
| yarnfang | Which was neat. |
| yarnfang | Not all games. |
| yarnfang | But quite a few. |
| Martyste Tendertail | This scene is 2560x2048 internally and runs at 95% speed. So here's your limit with an i5 and GTX 1050 |
| PegPeregoGaucho | @Martyste Tendertail there should be no differences in the emulation of XXL between PCSX2 and Dolphin,however performance is something else |
| Martyste Tendertail | Dolphin's turn. |
| yarnfang | Actually, what FPS does kick buttix run in? |
| yarnfang | 59.94 right? |
| Martyste Tendertail | Both game's emulations are correct. Altought I'd need to check if the PS2 one still crashes upon buying the last gallery piece like it does on real hardware |