| Mr.Rubinshtein | and i would agree with them here |
| Mr.Rubinshtein | if you could just go back and destroy remaining soldiers that would be too easy |
| Mr.Rubinshtein | and game would end pretty quick |
| PegPeregoGaucho | it is used for some enemy squads, but only for ones that are not used in locks |
| Mr.Rubinshtein | i see |
| PegPeregoGaucho | like for these guys in rome, when you kill them they won't respawn, even if you die |
| Mr.Rubinshtein | ah okay |
| PegPeregoGaucho | now i can finally make my dream of an actual 1.000.000 fight in XXL1 Come true |
| Mr.Rubinshtein | |
| Mr.Rubinshtein | hell yea |
| Марія Форґут | 1.000.000 million enemies challenge? |
| Martyste Tendertail | You could make a specific level that has this challenge, and we could then have a leaderboard.
Either timed challenge and kill as much, or how long to kill all. |
| schmeling65 | that would be something for me ^^ alias surviving |
| PegPeregoGaucho | timed challenge is kind of difficult, but i think it would be possible to have a giant spiky ball approach you very slowly and will kill you after a certain period of time |
| Mr.Rubinshtein | how about a running away from a big spike ball while on your way you need to kill as much romans as possible |
| Mr.Rubinshtein | |
| PegPeregoGaucho | the romans would get killed by the ball |
| Mr.Rubinshtein | but the key thing is that you have camera perspective like when its with war machine |
| Mr.Rubinshtein | thats the thing you need to kill as much as possible |
| Mr.Rubinshtein | and try to survive |