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#modding

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Mr.Rubinshteini want to edit the level i want to build on top of it like a constructor and come up with something new
PegPeregoGauchowe are not far away from being able to do some minor level modifications and adding new enemies, but the collision system is still unknown and it's unfortunately required for almost any puzzle object
PegPeregoGaucholike you could theoretically add a new door, but you would just be able to walk through it :PepeHands:
Mr.Rubinshtein:SadChamp:
Mr.Rubinshteinbut Adrien is sooner or later will publish final update for his editor :cryingpepe:
PegPeregoGauchoif only the final update would be support for the collision service :PauseChamp:
PegPeregoGauchothen it won't be the final one ^^
Mr.Rubinshtein:aPES_Think:
Mr.Rubinshteinwell but the development sadly will stop
PegPeregoGauchomy motivation would skyrocket if that would happen, since it opens the possibility of doing so many things
Mr.Rubinshteinjust with collision?
PegPeregoGaucholike thats also whats stopping the full restoration of beta rome
PegPeregoGauchoyes
PegPeregoGauchootherwise the objects would just be decor
Mr.Rubinshteinhmm i see
Mr.Rubinshteinbut for example what about complex logic building
Mr.Rubinshteinlike making level from scratch with custom paths and such
Mr.Rubinshteincolliders give good opportunity but eventually it will reach its peak
PegPeregoGauchoa new level would always be difficult, it would be easier to use an existing level and just make an entirely separate section of the level and use that
Feurus Fuchsuswhat you planning, making England ? :TotalKappa: