Asterix Gaming Guild Logo General XXL XXL 2 Olympic Games XXL Speedrun XXL Romaster Speedrun XXL 2 Speedrun XXL 2 Remaster Speedrun XXL 3 Speedrun Olympic Games Speedrun Retro Other Astérix Games Other Games Modding Media Videos Streams Creative Shack Spoofy Goofs VC-Text Village Gates Introductions UXXL Downloads Wiki Bot Spam Feedback Announcements Patches Tools Resources Caesar's challenge Help Noxus94 SPQR Mr. Rubinstein

#modding

Page: << <  50 / 511  >  >>
TimeUserText
Deleted Useryeah. you can actually reconstruct some classes from their reflection data
AdrienTDAnd I guess some devs are too lazy to remove them before release
Deleted Usermost actually
Deleted Userthere was an automatic generator for classes on github, but it got taken down because people used it for cheating in fortnite, pubg...
AdrienTDyeah, that's unfortunate, that people use tools to cheat
yarnfangWellp, can't find any good fixed addresses so I guess I'm done for now at least :/
yarnfangI'm way out of my league.
AdrienTDI did some findings. When I searched for addresses to the third CKSekens while the cutscene was playing using Cheat Engine, I found some pointers containing that address.
AdrienTDThen when I started another cutscene, only one of them changed, so this must be the pointer that we wanted.
AdrienTDAnd after furthur analysis I found that this pointer was inside the CKSpeechManager
yarnfangSee, that's really cool but. I'm not able to do that o__o I am way over my head on this one.
AdrienTDYes, it's complicated, also had to use IDA to determine that it was in CKSpeechManager
AdrienTDSee how you would need to use 3 tools at the same time
yarnfangThis is the stuff that requires knowing a work field.
AdrienTDyes, and a lot of practice 😃
yarnfangHmm, I have a hard enough time trying to learn drawing so I'm sticking to my field for now :)
yarnfangOne can only spread oneself so thin.
BreadWhich language did they use for XXL?
AdrienTDC++
BreadThanks