| AdrienTD | The problem is that support for XXL2+ is limited compared to XXL1. XXL2 has some features like scripting being completely modified from XXL1, thus I would have to write new code for this, and I prioritized support for XXL1, though I am looking into supporting XXL2, Olympic Games and maybe other games in the future. |
| AdrienTD | Another area that is different are the squads of enemies, which the editor doesn't fully support yet (you can view, but doing modifications is not possible yet). |
| PegPeregoGaucho | As of right now, XXL2 is nowhere near as moddable as XXL, so modifications like new enemies or a new level is just not possible. Basic editing, like adding more enemies to squads or buffing them is possible, but I don't think that these modifications would warrant a mod for the game |
| PegPeregoGaucho | I do hope that in the future it will be possible, but that lies in the hands of XXL-Editor creator @AdrienTD |
| Lepidópterus | Would you be up to an eventual XXL2 Caesar challenge? |
| Lepidópterus | If adrien ever provided his magic? |
| PegPeregoGaucho | Most likely not, that would need a lot of modelling and texturing etc. which takes a very long time and I'm not really that good at it either |
| PegPeregoGaucho | But maybe something like an "Unfair XXL2" mod in the future, if the modding tools for XXL2 will reach the same standard as XXL |
| Mr.Rubinshtein | storytelling mod would be amazing |
| Mr.Rubinshtein | to evolve XXL universe |
| PegPeregoGaucho | To be honest, nobody cares about the XXL story |
| Mr.Rubinshtein | well i am not really speaking specifically about XXL story |
| Mr.Rubinshtein | but like bring some new storytelling for the game |
| Sanojix | Ok I understand now, anyway I had a little fun playing with the Editor and xxl2 |
| Sanojix | |
| Filip5011 | Did you find the hidden unreleased asterix xxl2 dance party |
| Sanojix | What dance party? |
| MariaForgut | (--_-- |
| MariaForgut | Its a joke. |
| PegPeregoGaucho | At Oblebolix's house |