| Filip5011 | 15 minute run |
| AdrienTD | Yes, it's short, it's also a reason why I made a speedrun. |
| AdrienTD | Even at the time speedruns were 1h long, they were still shorter than in XXL1 and 2. |
| JenjenParibou | I think there's far less zones in OG than in the other games |
| AdrienTD | Maybe infinite weren't needed, I wonder if lights can also hit walls, need to check |
| AdrienTD | Yeah, you could even think the game is only the entire olympic village, but split since they couldn't have the entire village loaded in RAM |
| AdrienTD | You can notice in the editor that the position of areas are consistent across all levels |
| AdrienTD | https://youtu.be/ataj0d5ryNs |
| AdrienTD | With this maybe there is a way to simplify current skips and find new ones? |
| AdrienTD | Though maybe that would require a second player/gamepad. |
| Martyste Tendertail | Now I just noticed how the sky becomes visibly darker after the cutscene. |
| AdrienTD | Just tried with other triggers but they still trigger... |
| AdrienTD | But it's still interesting how I can skip the one shown in the video though |
| Stinkek | And then there's the fact that online co-op has some degree of lag |
| ViGadeomes | sad you can't go further as of right now.... |
| Lepidópterus | Does anyone by chance have am hd upload of the og trailer |
| DODOS_ | Does anyone know how to make this jump consistently? |
| AdrienTD | The trick is to be on the edge, face some direction, do a dash and at the same time try to rotate Asterix at the moment of the dash (some milliseconds before).
I don't remember the exact orientations, I would recommend to just watch existing speedruns. |
| Ka'Zurt | losing the century's wr on chariot race (+21s compared to Gold split) |
| Filip5011 | rip |