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#xxl2-remastered

NoTeefy 06.07.2019 21:37
And you can't eliminate all RNG factors out of a game. It would be the fairest (in theory) but not something you'd want to have in speedruns
NoTeefy 06.07.2019 21:37
You essentially want to play the games as they are (out of the box) and that's it
ViGadeomes 06.07.2019 21:37
and we could actually investigate to discover why crashes and then trying to avoid them
NoTeefy 06.07.2019 21:37
The only thing that should be mandatory for every game is a load remover because it's something you can't control
NoTeefy 06.07.2019 21:38
@ViGadeomes That's gonna be useless... They are random and caused by the engine overflowing
Failentin 06.07.2019 21:39
Huh... Okay, I can see where you're coming from, but still, I would have liked to at least abolish that annoying RNG factor... But I'll leave it up to the mods^^
NoTeefy 06.07.2019 21:39
I mean you could go even that far and program your own crash prevention / safety-watcher and catch all crashes, reinitialise the game and stuff without any "actual" restart of the game
NoTeefy 06.07.2019 21:40
but that would be a modification and mods are meh in speedrunning
NoTeefy 06.07.2019 21:40
if it's not for an own category
Failentin 06.07.2019 21:40
@ViGadeomes For the most part, crashes happen while you open the pause menu, for example when you want to do a cutscene skip
NoTeefy 06.07.2019 21:41
The crashes that I experienced were super random and not related to the pause menu. It would just crash the game at certain points where the game loaded new stuff
NoTeefy 06.07.2019 21:41
like before cutscenes end, in loading states, etc
Failentin 06.07.2019 21:43
Yeah, I experienced these crashes many times on Switch as well. But on PC, it happens much more often in context with the pause menu
Failentin 06.07.2019 21:43
It's incredibly unlikely you'll get a run without any crash with the amount of cutscene skips in the current route
Failentin 06.07.2019 21:44
Most notably in the opening cutscene of Pirates Island
Failentin 16.07.2019 20:38
https://twitter.com/Failentin/status/1151229387800317952?s=19
Martyste Tendertail 16.07.2019 21:11
oh shet that's awesome
Martyste Tendertail 16.07.2019 21:11
good for SD too
NoTeefy 16.07.2019 21:19
lol I always thought about that but never actually tested it
NoTeefy 16.07.2019 21:19
it looked too far away. I'm also pretty certain that this won't work in the original game