| NoTeefy | @yarnfang there's also a good and easy point to confirm the runs that get submitted into the leaderboards. You just wanna skip to the part after the first boss stage where we head back to the teleporter to get to Luticia faster |
| NoTeefy | @yarnfang if all teleporter locations are open => the run is glitched |
| NoTeefy | if not, the run is valid 😉 |
| yarnfang | Awesome :) Good to have pointers like that |
| NoTeefy | oh and if you wanna have all of the pointers for proper routing: |
| NoTeefy | ``
Lutecia - Unlocks after killing the third enemy wave at Triumphal Arch
Venicia - Unlocks after visiting the regions in which the teleporters are
Louxor - Unlocks after activating the three mirrors before the boss stage
WCW - Unlocks after beating Inferno Match / Larry Craft
Pirates - Unlocks after killing the Boss
SeizeUs - Unlocks after visiting the regions`` |
| NoTeefy | And by unlocks I mean unlocking all of the visited teleporters |
| yarnfang | Does unlocking them have a cutscene in of themselves |
| NoTeefy | nope |
| NoTeefy | they just open up after doing those things |
| yarnfang | Then technically you could just not use them. |
| yarnfang | :/c |
| NoTeefy | there is like a flag which you need to trigger to get them to open |
| yarnfang | For consoles |
| NoTeefy | yeah but the other thing with that is that every run would need to be watched entirely |
| NoTeefy | which we don't want - that's why that fixed point is a good check to see if someones using a glitched savefile |
| NoTeefy | @yarnfang because someone might backtrack at other points by other routes and this might give him an advantage |
| yarnfang | I guess, unless you want to watch it in 4x speed while skipping everything that doesn't matter... |
| yarnfang | Basically how I watched Naruto :p |
| NoTeefy | lol |