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#xxl2-remastered

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NoTeefythe only thing where you probably will have some issues with could be the language settings
NoTeefythere's no manual language setting in the game when playing it through steam
NoTeefyit uses the Steam greenworks api to determine which language you want to play in
NoTeefyit even ignored my own language flag when testing around with it
ViGadeomestesting it right now (it doesn't delete your account right? O . o ' )
ViGadeomesworks well
NoTeefyand how are you able to change the language without steam? It didn‘t work for me whatever I tested. It just defaulted to my system settings even though I changed the language bit in the config file like I did in the standalone version (which also includes a language selector in the ingame settings)
FailentinHow are the loading times treated during a speedrun?
FailentinBecause the loading times are much shorter on PC than on Switch
FailentinAlways at least 6 seconds difference
NoTeefyyou need to remove them afterwards, cutscenes won't count as a loading time but the ones with the hourglass do
NoTeefythey are automatically skipped when using the autosplitter which enables the functionality of a loadless timer
NoTeefyWe need to adjust it for the current leaderboard though
NoTeefybut you might want to take a look at the original xxl 2 runs
NoTeefythey are loadless too https://www.speedrun.com/aandomlv
NoTeefythose freaking hitboxes... grrrr
Failentin@NoTeefy Okay, thanks for the information!
FailentinIt's impossible to get onto the leader board without a video of the speedrun, right?
NoTeefyDepends on the community. My guess would be: no. There were some communities which allowed it for trusted members as long as they didn‘t beat the WR but I think they all changed that rules since the whole story about „faked/TAS‘ed“ WRs from TwinGalaxies came out
NoTeefyI mean even a phone video would be sufficient enough for a run as long as its not completely pixelated and uncut