Asterix Gaming Guild Logo GeneralXXLXXL 2XXL 3Olympic GamesXXL SpeedrunningXXL Romastered SpeedrunningXXL 2 SpeedrunningXXL 2 Remaster SpeedrunningOlympic Games SpeedrunningRecent StratsOther Asterix GamesOther GamesAsterix MediaSpoofy GoofsCreative ShackVideosHelpBot SpamRetro GamesModdingStreamsPatchesModsToolsResourcesDownloadsWikiUnfair XXLCaesar's ChallengeIntroductionsVC TextAnnouncementsVillage GatesRulesFeedback

#xxl2-remastered

NoTeefy
I found 3 out of bounce areas already in the first world
NoTeefy
but they won't server anything
NoTeefy
You can get up to the button area while the fight is going on at the Arc de Triomphe area
Failentin
Is there a big difference in how fast the Korean version is in comparison to European languages, by the way? 😀
NoTeefy
I don't think so
NoTeefy
seems like the text boxes are the same
Failentin
Because I think you always use the Korean version, right?
NoTeefy
yep
NoTeefy
I like the font more
NoTeefy
and I feel like there are some differences to it
NoTeefy
not sure yet though
Failentin
Ok, I see 😄
NoTeefy
the good thing is: I now know how the infinite potion glitch works and I'm able to reproduce it
NoTeefy
the bad thing is that there's no area other than in Venitia where you can do it because of the requirements
Nekin
So the infinite potion work like you said to me or ?
NoTeefy
yeah it has to do with obelix's position
NoTeefy
You need to lock/have him behind you on a very long distance
NoTeefy
the triggered save (the positions only get saved by entering different areas; switching costumes only saves the costume id)
NoTeefy
will then get confused because Obelix isn't in our range, this triggers an error and since the save is overlapping with the potion state the game returns out of both states
NoTeefy
which leaves you in the infinite potion state