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#xxl2

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Martyste Tendertailgive us a wider look
Martyste Tendertailespecially near that diamond helm cage
Martyste TendertailAlso, it looks like you're reading vertex colors? Damn, you should really try to make an obj or dae exporter
AdrienTDyes, it reads vertex colors
Martyste TendertailNobody has ever gotten as far as you do.
AdrienTDthe game mostly uses it for precomputed lightning, so it doesn't have to compute lightning every frame
Martyste TendertailI know, i've been romhacking SM64 you see
Martyste TendertailSpyro games on the PS1 also abuse that
AdrienTDyeah, the models are all in a Renderware format, which were already documentated
Martyste Tendertailcolors on
AdrienTDyeah, they really abused vertex colors there
Martyste Tendertailshiet, kinda got a wrong display tho
AdrienTDthere are some weird collisions in that area though
AdrienTD
AdrienTDlike there's a ground in the air, near dk's statue
Martyste Tendertailyeah... turn around, let us see the cage and the void ( falling back to the battle scene )
Martyste TendertailProper display
AdrienTD
AdrienTD
Martyste Tendertaili see...