Asterix Gaming Guild Logo General XXL XXL 2 Olympic Games XXL Speedrun XXL Romaster Speedrun XXL 2 Speedrun XXL 2 Remaster Speedrun XXL 3 Speedrun Olympic Games Speedrun Retro Other Astérix Games Other Games Modding Media Videos Streams Creative Shack Spoofy Goofs VC-Text Village Gates Introductions UXXL Downloads Wiki Bot Spam Feedback Announcements Patches Tools Resources Caesar's challenge Help SPQR Mr. Rubinstein

#xxl2

Page: << <  16 / 71  >  >>
TimeUserText
alexinho.kmaybe if we don't activate boss 2 cutscene by jumping from one of the platforms to his arena we can skip him
FailentinMh maybe 🤔
FailentinI only know that it doesn't work in the remaster that way, dunno about the original tho
alexinho.knope, stuck on the door
alexinho.kso I totally don't understand why we can skip the third boss
alexinho.kI think your way for 3 boss is faster indeed
FailentinWelp, that's a shame
FailentinMaybe the original developers placed the trigger zone for the 3rd boss cutscenes too close to the gate
alexinho.kidk, I only know that in remaster we are as if we can't "touch" these doors, which is why skip doesn't work
Martyste TendertailFixed bug indeed, the cutscene trigger box was over the grid.
Martyste TendertailThis new procedure looks great tho
M3rtButur4Ki wonder how a 100% speedrun would look like
M3rtButur4K/would be like
FailentinIn the remaster or in the original?
M3rtButur4Kboth versions
FailentinThere are already 100% speedruns for the original though^^
FailentinBut 100% in the remaster would be interesting indeed
FailentinNew World Record
GrandfeldusCongrats
FailentinWas a really good run, only lost some time in Venetia and WCW