| Noxus94 | I did that as well and got found by Romans waaay further behind |
| Noxus94 | several times |
| Martyste Tendertail | In Thulé's way back you can skip the forced fight |
| Martyste Tendertail | Again, I'd need to record it, but there's a small rock formation above the river that is a bit hidden, and that you can charge on, and charge back, behind the wood spikes. |
| Noxus94 | Yeah, I know what you mean |
| Martyste Tendertail | I never failed it so far |
| Martyste Tendertail | I love how I found it by pure accident |
| Noxus94 | I want to route the magic potions on the way |
| Martyste Tendertail | yeaaaah |
| Martyste Tendertail | But the magic potion isn't THAT effective when you look at what the super dash can do |
| Noxus94 | we will need a combination of both, because we have neither unlimited energy nor unlimited magic potion |
| Noxus94 | Do you know when we are able to buy the auto-refreshing energy bar? |
| Martyste Tendertail | I can't precisely recall. But the recharge of the energy goes fast enough to keep dashing every 2 to 3 seconds |
| NoTeefy | > It's better to skip with the pause menu.
I know but I thought the cutscenes that you couldn't skip over the menu would be skippable with the manual approach |
| NoTeefy | But I'm still stuck at Thule since I we didn't play further yet |
| Noxus94 | Also Marty, I would keep some energy for the camps in order to be able to throw away the Romans off the levers instead of just punching them |
| Noxus94 | ouh, I thought "automatic regeneration" means that the energy bar always regenerates slowly. Well... that's useless for our run then probably |
| Noxus94 | I also love and hate that Romans are reacting to noise at the same time xD |
| Martyste Tendertail | Nah, it's only doubling the regenerated section |
| Martyste Tendertail | lul |