Aside from maybe the puzzle laurel, all of them should be pretty fair as well
Failentin
well, it's not entirely fair that ||you have to die for two of them||, but otherwise totally ^^
Failentin
||ah wait, I guess for the one in SeizeUs, you can save yourself with triple jump||
PegPeregoGaucho
||Those get an exception because their hiding spot is really cool π I wish I could have placed some more tho, especially at the beach or the huge boss arena||
Failentin
I think it's already a great amount π
Failentin
so now I guess I'll finally have to beat the final boss...
PegPeregoGaucho
||The last challenge π² ||
Failentin
clocking in at 20 hours now not even UXXL took me this long
PegPeregoGaucho
I mean in UXXL you suffer for 20 hours, but here... I would say at least 18h were fun!
Failentin
oh definitely π okay, let's say 16h because of the caves part
Failentin
argh, I have to say the randomness factor in this boss fight is a bit too high for my taste
PegPeregoGaucho
because of the platforms?
Failentin
there are many unlucky situations where the moving platforms and the archers' pattern align in a way that makes it impossible not to get hit
Failentin
I'm not really making progress since the patterns of the platforms in the third stage are rather hard to learn, while I'm rarely making it to the third stage at all