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#general

Martyste Tendertail
I don't think XXL is met with the same limitations tho... not on PC at least.
Martyste Tendertail
After all, XXL music is compressed significantly on PS2 and GCN
AdrienTD
@InfinateXtremer Did you try the PS2 version of DotD on my tools?
InfinateXtremer
Nope, I tried it on PS3 only
AdrienTD
and did it work?
AdrienTD
at least at the beginning
InfinateXtremer
Nothing really worked except indexed entities and even than they were unnamed and missing
Martyste Tendertail
I'm really curious to see if RPCSX 3 emulation is better with DotD than PCSX 2...
InfinateXtremer
I was able to extract the level collisions though
AdrienTD
ah cool, at least the mininum worked 🙂
Martyste Tendertail
^ Nice
Martyste Tendertail
This is how we're restoring a beta missing level in XXL
Martyste Tendertail
it would have been way harder without the collision files
PegPeregoGaucho
@Martyste Tendertail RPSC3 you mean ^^ and probably not, rpcs3 barely works
AdrienTD
It would have been nicer if DotD had a PC version, because my editor only supports Renderware models and textures from PC
AdrienTD
at the moment
InfinateXtremer
PC would've been nice
InfinateXtremer
I was able to get the textures though and able to swap the models around with hex editing
InfinateXtremer
and i'm think obj2hex can be used to extract the models but i'm not entirely sure
PegPeregoGaucho
Well it can be used once you understand the structure of the model file