Yeah renderware is underappreciated 😉
It wasn't credited maybe because it lost support very quickly
Also, what a nice return of Bink Video in Reignited
The same compressor used by XXL2, OG, DotD, Arthur
Yeah videos were really huge back then
Looking at the files of old games
Some short video clips are nearly 40mb
Did you know? More that HALF of Zelda TWW's GCN disc is filled with the ending video!
That was fixed and made ingame rendered in the Wii U remaster
They had to make it a video due to some technical limitations of the GCN and what was to be shown on-screen.
Inpressive that no one ever noticed...
So yeah, a 700MB video, just like that!
I could watch a movie on decent DVD quality with such a size.
Also I've noticed that the XXL speech audio files are larger than the music files even tho they are shorter.... weird
Odd... also, talking about audio, I finally understood why CTR on PS1 had crappy audio quality on circuit tracks.
Because racers had voice-over happening at the same time!
If there's a track played in game with no voice-over ever, it's in a significantly higher quality.
Such as the results screen...