And good night, my good man!
I also need to take some nap
YEEEEEEEEEEEEEEEEEEEEEEEEEEEES
Third part has collision? Oh my oh my...
You know, we're making another bunch of giant leaps today.
Not only for XXL restoring
we're about to see how to optimize our runs
So, @AdrienTD , the next thing you should do is get Pyramidensurfer's 3D model extraction method, that he only managed to pull off on the STR files, but with the textures over to blender.
With your work combined, we are close to get the whole game exported!
Then, we shall fusion visual and collision maps, and finally see what might be exploitable...
This is some of the models from Rome's LVL file all in one single OBJ file
There's the tornado and the final boss machine